RTX-Powered CyberLink PowerDirector Upgrades | NVIDIA Weblog

Editor's word: This publication is a part of our Within the NVIDIA Studio sequence, which celebrates featured artists, affords inventive ideas and tips, and demonstrates how NVIDIA Studio expertise improves inventive workflows. We're also deep-diving into new GeForce RTX GPU options, applied sciences, assets, and how they dramatically speed up content material creation.
Each month brings new inventive app updates and optimizations powered by the NVIDIA Studio platform, which supercharges inventive processes with NVIDIA RTX and AI.
RTX-powered video modifying app CyberLink PowerDirector now has a setting for high-efficiency video encoding (HEVC). 3D artists can enter new options and sooner workflows in Adobe Substance 3D Modeler and SideFX: Houdini. Content material creators utilizing Topaz Video AI Professional can scale their photograph and video touchups sooner with NVIDIA TensorRT acceleration.
The August Studio Driver can be set up through the NVIDIA app beta—the important companion for creators and players—to keep GeForce RTX PCs updated with the most recent NVIDIA drivers and expertise.
This week's feature Within the NVIDIA Studio artist Stavros Liaskos is creating bodily correct 3D digital replicas of Greek Orthodox church buildings, holy temples, monasteries, and different buildings utilizing the NVIDIA Omniverse platform for constructing and connecting Common Scene Description (OpenUSD) apps.
Uncover the most recent graphics and generative AI breakthroughs by watching the replay of NVIDIA founder and CEO Jensen Huang's firechat chats with Lauren Goode, senior author at WIRED, and Meta founder and CEO Mark Zuckerberg at SIGGRAPH.
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There's an Inventive App for That

The NVIDIA NVENC video encoder is constructed into each RTX graphics card, offloading the compute-intensive activity of video encoding from the CPU to a devoted part of the GPU.
CyberLink PowerDirector, a well-liked video-modifying program that recently added support for RTX Video HDR, now has a setting to extend HEVC with NVIDIA NVENC HEVC Extremely-Excessive-High-quality mode.
The brand new performance reduces bit charges and improves encoding effectivity by 10%, considerably boosting video high quality. Content material creators can use the customized setting to provide audiences with superior viewing experiences.
Encoding effectivity jumps by 55% with just some clicks.
Alpha exporting permits customers to add overlay results to movies by exporting HEVC video with an alpha channel. This method can be utilized to create clear backgrounds and a quick course of animated overlays, making it ideal for creating social media content.
With an alpha channel, customers can export HEVC movies as much as 8x sooner than with run-length encoding supported by different processors and with a 100x discount in file measurement.
Adobe Substance 3D Modeler, a multisurface 3D sculpting software for artists, digital results specialists, and designers, launched Block to Inventory, an AI-powered, geometry-based function for accelerating the prototyping of advanced shapes.
It permits challenging 3D shapes to be rapidly changed with pre-existing, equally formed 3D fashions with higher elements. The result is a highly detailed form crafted very quickly.
Not too long ago, SideFX launched model 20.5 of Houdini, a 3D procedural software program for modeling, animation, and lighting. NVIDIA OptiX 8 and NVIDIA's Shader Execution Reordering function were also launched to its Karma XPU renderer—entirely NVIDIA RTX GPUs.
With these additions, computationally intensive duties can now be executed as much as 4x sooner on RTX GPUs.
Topaz Video AI Professional, a photograph and video enhancement software program for noise discount, sharpening, and upscaling, added TensorRT acceleration for multi-GPU configurations. This enables parallelization among several GPUs for supercharged rendering speeds—as much as 2x sooner with two GPUs over a single GPU system, with additional acceleration in techniques with extra GPUs.
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Digital Cultural Websites to G(r) eke Out About

Due to the immersive work of Stavros Liaskos, managing director of the visible communications firm Reyelise, anyone can now discover over 30 Greek cultural websites in digital reality.
"Many historic and nonsecular websites are in danger resulting from environmental circumstances, neglect, and socio-political points," he mentioned. "By creating detailed 3D replicas, we're serving to make sure their architectural splendor is preserved digitally for future generations."
Liaskos devoted the mission to his father, who handed away his final 12 months.
"He taught me the worth of endurance and instilled in me the assumption that nothing is unattainable," he mentioned. "His knowledge and steerage proceed to encourage me every single day."
Church buildings are architecturally advanced. To create bodily correct 3D models of them, Liaskos used Omniverse's superior real-time rendering capabilities, linked with a slew of content-creation apps.
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The OpenUSD framework enabled a seamless workflow throughout the assorted apps Liaskos used. For instance, after utilizing Trimble X7 for correct 3D scanning of buildings, Liaskos moved to Autodesk 3ds Max and Blender for modeling and animation.
Then, with ZBrush, he sculpted intricate architectural particulars on the fashions and refined textures with Adobe Photoshop and Substance 3D. It was all introduced collectively in Omniverse for real-time lighting and rendering.
Inside rendering of the Panagia Xrysospiliotissa Church in Athens, Greece.
For post-production work, like including visible results and compiling rendered scenes, Liaskos used OpenUSD to switch his tasks to Adobe After Results, where he finalized the video output. His NVIDIA RTX A4500 GPU accelerated almost every aspect of his inventive workflow.
Inside scene of the Church of Saint Basil on Metsovou Avenue in Athens.
Liaskos additionally explored creating prolonged actuality (XR) purposes that permit customers to navigate his 3D tasks in actual time in digital actuality (VR).
First, he used laser scanning and photogrammetry to seize the detailed geometries and textures of the church buildings.
Then, he tapped Autodesk 3ds Max and Maxon ZBrush for retopology, ensuring the fashions were optimized for real-time rendering without compromising elements.
After importing them into NVIDIA Omniverse with OpenUSD, Liaskos packaged the XR scenes so that they might be streamed to VR headsets utilizing both the NVIDIA Omniverse Create XR spatial computing app and Unity Engine, enabling immersive viewing experiences.
"This method will much more strikingly showcase the architectural magnificence and cultural significance of those websites," Liaskos mentioned. "The simulation has to be nearly as good as attainable to recreate the overwhelming, impactful feeling of calm and security that comes with visiting a deeply nonsecular area."
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Creator Stavros Liaskos.
The mission is co-funded by the European Union within the operational program Digital Transformation 2021-2027 for the Greek Holy Archbishopric of Athens.
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